The latest articles and insights from the world of Harry Badger's creative projects.
02
Feb 2026
All you need to know about creating a practical USCM loadout for airsoft gameplay.
05
Jan 2026
Why things that look right from 10 metres away reduces cost, complexity, and wasted effort.
28
Dec 2026
Upcoming projects, ideas, and experiments, plus the reasoning behind their priority.
15
Nov 2025
How to approach coding for props using modern AI tools without actually know how to code.
07
Oct 2025
Creating an immersive irradiated world where props, systems, and player behaviour reinforce the setting.
23
Sept 2025
A review of the Gunman Airsoft Tuddenham site, covering its history, location, games and features.