A single pass, 3D printed 2 colour chit token for the StAlkErS Filmsim game
StAlkErS Chits are a core game mechanic designed to give physical weight and clarity to progress within the StAlkErS wasteland. In the earliest events, these were nothing more than printed paper tokens. Functional, but fragile, slow to prepare, and awkward to handle once players were wearing gloves, goggles, and respirators. The solution was to replace paper with something robust, tactile, and unmistakably in-universe.
Each chit is a poker-chip sized, 40 mm disc, 3D printed in two colours to clearly identify one of six StAlkErS teams. The design is intentionally simple and bold, using high-contrast icons that can be recognised instantly, even when pulled from a pocket under stress. Players earn bullets through objectives, bounties, and scavenging, then exchange that currency for team-specific chits at the shopkeeper.
Chits have a single purpose. They are deposited into settlement postboxes to represent support and influence. At the end of the event, the contents are counted to determine which teams claimed each settlement and who ultimately dominated the wasteland. The move from paper to physical chits did not change the game’s pacing, but it dramatically improved usability, durability, and immersion, turning an abstract score into something players could feel, stack, and fight for.